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P.E. At Home Physical Education social distance games

SOCIAL DISTANCE GAMES & PE AT HOME

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SOCIAL DISTANCE GAMES

 

 

 

ROCK PAPER SCISSOR (SOCIAL DISTANCE GAME)

 

GRADE: 1st-5th

 

EQUIPMENT: 20+ hula hoops & 2 Large Cones & 10-20 poly spots

 

SET UP

 

  • Place 1 cone on each base line of the basketball court.

 

  • Each player waiting in line should stand on a poly spot set 6ft apart.

 

  • First player on each team should stand at the designated cone placed on the base line.

 

  • Randomly spread out hula hoops between both baselines.

 

  • TIP: Make sure the hoop nearest each team is at least 10ft from the cone of the first person in line.

 

RULES

 

  • On the signal from the teacher, the first person in each line will follow the pattern of hoops until they meet a player from the other team.

 

  • Make sure each player leaves one hula hoop between them and their opponent to safely social distance.

 

  • Once the two players meet, they’ll perform rock paper scissor.

 

  • The losing player will go to the end of the their line back on a poly spot and the their next teammate will begin running thru the pattern of hoops.

 

  • The winning player will continue you thru the pattern of hoops until they meet the next player.  Rock paper scissor will be performed again.

 

  • When a player reaches the last hula hoop, they receive a point for their team.  

 

  • When a point is scored, that player will go to the end of their line and their next teammate will go thru the course.

 

DRAG RACE (PE AT HOME)

 

 

GRADE: K-6th

 

EQUIPMENT: 1 Towel & 2 cones (or anything that will work for a cone)

 

SET UP

 

  • Set up two cones for your distance.  (All races may be performed with a towel)

RULES

 

  • First race you’ll need two players.  Using the  upper body only, each player must race around the far cone and back.

 

  • Player that reaches the far cone first, gets the right to the inside lane of the track.

 

TIMED COMPETITION

 

  • Using the upper body only, go cone to cone. 

 

  • Inchworm variation:  Same as above, must you must race with an inchworm movement instead of dragging your legs.

 

  • Crabwalk variation: with or without a towel.

 

  • Backstroke variation:  Don’t use socks, to gain traction.

 

CLICK HERE TO SEE A VIDEO OF THIS GAME

 

 

MEMORY GAME (SOCIAL DISTANCE)

 

GRADE: 2nd-12th 

 

EQUIPMENT: 6 mixed colored cones, 6 white cones, 1 mat (or barrier) for each group.

 

 

SET UP

 

  • Place 6 mixed colored cones behind a barrier.

 

  • One player from the same team, will be the side of the barrier, so they’ll be able to see both sides.  This player will hold 6 white cones in the hand.

 

  • NOTE: This game can be played with teams or just two players.

 

RULES

 

  • One player at a time will run from the designated start line to the barrier.  They will lay down their cones, guessing the pattern.

 

  • The player with the white cones, will put a white cone on each cone that was correct.

 

  • After each attempt the player or team, must perform an exercise before the next player in line may go.

 

  • First team to finish wins.  If you’re playing with a partner, they competition can be timed to see who was fasters solving the pattern.

 

CLICK HERE TO SEE A VIDEO OF THIS GAME

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