Elementary Physical Education-Lesson Plans
3rd-8th Grade Phys. Ed. Lessons
Capture The Flag
Equipment: 40 dome cones,4 large cones,5 hula hoops, wrist bands or pinnies and 2 flags.
Object of the game is to steal the flag of the other team and bring it back to your side of the field without being tagged.
- Place dome cones for a center line outside and out of bounds lines if needed.
- One large cone in diagonal corners of the field for the jail. One on each side.
- Place one large cone in the center back field of each team to place the flag(bandana, pinnie or anything you want to name a flag).Tip: Leave space between the flag and out of bounds line.
- Spread out 3 hula hoops on the side of each team.
- When a player is on their side of the field, they’re a tagger. When they cross over the center line, they can be tagged by the other team.
- If one foot is across the center line and one foot is on their side, they still can be tagged.
- If a player is tagged or falls on either side they must go to jail with their hand up.
- When a free player tags the person in jail or the chain of players in jail, all of them must take a free walk back to their side of the field with their hand up. This include the player that set them free.
- A player may go in a hula on the side of the other team and not be tagged. There is no time limit, but if a teammate wants to come in the hoop, the other player must get out and go somewhere else.
- One foot in the hoop is considered safe.
- A player with the flag may not enter the hoop.
- Toughest rule: NO GUARDING THE FLAG, JAIL OR SAFETY HOOPS.
- Tip: Don’t set a specific distance for guarding, because players will just stand on the edge of the line you set and it will become guarding. If a player want to stand around they must come near the center line. Any player just hanging out in the back is guarding.
- It’s okay to give some warnings for guarding, but if it becomes a habit, you can send that player to jail.
- The flag can be passed or even dropped to another player if it’s made before the tag.
- The player that tagged the person with the flag, must put the flag back on the cone.
Scoring: When a player crosses the center line with the flag, yell “VICTORYYYYY”, tell all players to go back to their side and everyone in jail is set free. Play again.
Capture The Flag Variation
- All of the same rules as above, except each team has 3 flags.
Capture The Hand Ball Variation
- Played almost the same as Capture the Flag.
- This game really helps slower runners get involved.
- Instead of starting with a flag on your cone, you place two foam dodge balls by each cone.
- Each team begins with two balls and must have all 4 for a point and a victory.
- A player may only have 1 ball in their hand a time, but they may be 4 different players running with a ball at the same time.
- If a ball is dropped at any time, it must go back to the cone of the other team. It is not allowed to be picked up by the opposing team.
Golden Goose Egg
Equipment: Cones, wrist bands or pinnies, 2 golden dodge balls, 2 golden chickens and hula hoops.
- This game has a lot of similarities to capture the flag and ball.
- In this game each team has a golden dodge ball on top of their cone in back of the field and a golden chicken on top of another.
- The object of the game is to steal the other team’s chicken, run back to your side of the field and knock off your golden ball.
- Normally you can only be tagged when you’re on your side of the field, but if you have the golden chicken, players from the other team can tag you while on your own side. Keep in mind these players can still be tagged by your teammates if they’re on your side.
Team Hand ball
Equipment: One 6″ Dodge ball, two goals aprox 5ft in width and wrist band or pinnies.
Object of the game is to throw the ball into the goal of the other team for a point.
- Half of each team is placed on the court or field and the other half on the side line.
- Every 2-3 minutes switch side line and field players.
- Allow goalies to stay in goal for 2 or 3 rotations.
- Field and sideline players are only allowed 5 seconds and 3 steps when holding the ball.
- All Players may score, field, sideline and goalies.
TIP: If a defender is too close to the player with the ball, they’re allowed to touch the shoulder of the
defender, to make them back up to allow for throwing space.
- Goalies are allowed unlimited steps in the crease and 10 seconds with the ball. 5 seconds and 3 steps if they come out of the crease.
- Tip: Make the crease very large. 15 X 25 ft. It’s very easy to score in this game, especially once the kids reach 5th grade.
- When switching side line and field players, let the player with the ball continue the game.
- Tip:When replacing goalies, make sure the goalie goes to the correct location. They must know who replaced them so they know if they’re on the sideline or field.
End Zone players would be placed behind the thick black line/pin in the picture to your right.
Defense of the opposing team would be between the thick black line and the red line. Middle players from both teams would be on the other side of the red line.
Equipment: Wrist bands or pinnies, two bowling pins, 1 rubber 10″ kick ball and two basketball hoops.
Rotation: Defense ==> Middle ==> End zone ==> Defense
My 3rd graders play this game. Be patient the first time you teach rotating, but they’ll get the hang of it.
Object: 4 ways to score
- A thrown ball to an end zone player is 1 point if caught.
- Kicked ball to an end zone player is 3 points.
- A made basket into the hoop is 2 points.
- A kicked, rolled, bounced or thrown ball into the bowling pin is 4 points.
- Players may dribble the ball with their feet or hands.
- A ball may be stripped, blocked or intercepted.
- If the ball is on the ground it MAY NOT be picked up with the hands. If this occurs the ball will be given to the defense of the other team.
- Players are encouraged to think of other ways to get the ball off the ground.
- Any time the ball goes into the end zone dropped or caught it’s given to the defense of the opposing team and play continues.
- Middle players and defenders can throw, shoot or kick ball for points. It’s usually a bad idea for the defense to do this, because they’re far away from the end zone, pin and basket.
- Defenders are allowed to block the pin, but if they choose to do this, it will be one less defender to block the end zone. It’s impossible to cover every way to score.
- Off the wall catches in the end zone are allowed.
Equipment: 4 benches, 1 foam soccer ball, wrist bands and pinnies.
- Break your class into 4 teams.
- Place one bench in each corner of your basketball court or gym and the ball in the center.
- Each player gets a number and stands behind their bench.
- When a players number is called, they will run to the middle and trap the ball before playing. (This helps to avoid collisions).
- The object is to shoot the ball into the front of the bench from one of the the other 3 teams.
- The team that has the least goals scored on them, wins the game. The lower number wins.
- TIP: Don’t stop the game after 1 goal. Goals are scored often in this game, so allow the players to score a few, before placing the ball back into the center.
- The same team is not allowed to be scored on with two goals in a row. Another words, the players on the court can’t just keep shooting over and over on the same goal, since none of the teams use a goalie.
- Remember you can call more than one number at a time, but I don’t recommend calling more than two numbers at a time. 4 or 8 players on the court is a good number to play with. Once you reach 12 players it gets too crowded.
- If the ball goes behind one of the benches, the players that are waiting behind them are allowed to throw or roll the ball back into play.
- Option: Play with a goalie. When a number is called, the number just below it will become the goalie. For example: If number 4 is called to play on the court, number 3 will be the goalie and protect their bench. If you want to make things even more complicated, call two numbers such as 2 and 4. Player number 1 would become the goalie. It’s always the player just below the lowest number called.
- Note: I’ve always called this game bench ball, for obvious reasons. If you’re an experienced phys ed teacher or camp counselor I’m sure you know how to make the game your own. Ball carts and small goals will also work well with this game. I prefer benches, because the balls bounce off and the kids can keep playing with a stoppage.
- No punting in this game.
- If you decide to use goalies, they’re not allowed to score.
BENCH BALL VARIATION (COMPLETELY DIFFERENT)
Equipment: 1 bench per team.
- If you don’t have benches, use ball carts, turn tables on their side.
- Object is to hit the benches of the other team.
- Each team must stay near their bench.
- OPTION: You can make the playing bigger than what you see in the photo.
- VARIATION: A point can be made if the ball is hit over a bench, but still below head level.
- VARIATION: Allow 1 player from each team to move freely.
- You have an option for players to only use hands, feet or both.
- If you have enough equipment, you can set up two or three games at the same time.
Equipment: volleyball trainer,6-8″ kick ball or small basketball. (If you don’t have a spike ball) and a hula hoop or floor tape or LIQUID LINES.
- You can play Spike ball without the net in your Phys. Ed. class.
- You can use a hula hoop as your net, but I prefer liquid lines or floor tape, because you don’t have to worry about the ball knocking it out of place. Also, most hula hoops are a little too small for elementary age level to play this game successfully. If you use liquid lines or floor tape, you can make the circle a little larger.
- Set up the class to play 2 v 2 games. You can spread the games all over the gym or even set up a tournament as I’ve done with Two Squares.
- Option: 1 v 1 v 1 or 1 v 1. I prefer this over 2 v 2. It’s easier for the kids to play this way.
- If you choose 1 v 1 v 1 and you want your students/campers to keep score, have them give a point to the player that messed up. Player with the lease points, will win the game.
- I run the same style tournament with Table Top ball.
- My rules are similar to a two square game.
- The ball must bounce once in the circle before it is played.
- Option: Allow the ball to bounce once outside of the circle before it is hit.
- Option: The ball can be passed to a teammate in the air before they strike it in the circle. I recommend waiting until 5th grade to add this element.
- The idea of a tournament is always a fun idea in Phys. Ed. class or camp, but my motivation comes from how it allows me to match up lower skilled players.
- Designate half of the teams to stay at their location and the other half will rotate from one game to the next.
- Not necessary to set a number to win. Simply play music during the game and when the music stops, the team that was winning, simply wins the game.
- If it ends in a tie, that is okay.
- Each team needs to keep track of their losses. The kids will keep each other honest.
- After the kids have played 3 or for games, you can start matching them up by wins.
- Match up undefeated teams and teams with only 1 loss. This will automatically start to match up the teams with more losses, so students get a chance to play others at their skill level.
- NOTE: You don’t have to have a tournament. You can simply rotate teams. If keeping score becomes an issue, you can take that away and just let them play. No one knows your students/campers better than you, so use your best judgement.
Equipment: 1 kick ball or over sized ball (Something that has a little float to it such as a trainer volleyball), Floor tape and Wrist bands or pinnies.
CLICK HERE to check out a video of target ball.
- Place a circle on your wall with floor tape.
- TIP: It doesn’t have to be a circle. It’s easier to make a square on your wall instead of a circle for your target.
- Circle should be large. I use a 5 foot diameter, but you can adjust to your liking.
- Place a smaller circle with a 3 foot diameter inside the larger circle.
- The game is played with players on the court and sideline players that need to be rotated every few 2-3 minutes.
- This game is played similar to my SOCCER HAND BALL game. Players may dribble with their feet and hands. They may slap, punch and kick the ball.
- Only goalies and sideline players may hold the ball.
- All players may score.
- If they hit the 5 ft diameter it’s worth 1 point. 3 foot diameter worth 2 points and bulls eye is worth 3 points.
- A goalie is optional. Even if you don’t use a goalie, you should have a crease. The crease would be for the defenders to enter after a shot, NOT BEFORE.
- After point’s are scored, the other team retrieves the ball and play continues.
- Variation 1: The same game can be played as soccer. Kicking the ball into the target.
- Variation 2: You can play team hand ball, but now you’re using a target on the wall instead of a goal.
- Variation 3: This game can be played as a modified foot ball game. CLICK HERE if you would like more info on Modified Football.
- Variation 4: Basketball is an option. This is the only variation, that I wouldn’t use a goalie, if you’re using a basketball.
- Shoulder rule can always be used in games such as these. The Player with the ball is allowed to tap the shoulder of the defender, which is a signal to back up. The defender can keep blocking, but they must give space to the player with the ball. (THIS HELPS TO AVOID JAMMED FINGERS AND BRUISED ARMS).
Is It Soccer Or Football?
CLICK HERE to check out a video on how to play this game.
Equipment: 1 Foam Soccer ball, 4 cones and Wrist Bands or Pinnies.
- Break the class into two teams.
- Half of each team should be on the sideline.
- Rotate sideline and field players every 2-3 minutes.
- Each team will line up on their goal line. One team will kick off to the other team.
- The player that receives the ball may dribble forward toward their opponents end zone.
- Players are only allowed to pass the ball sideways or backwards. Dribbling forward is allowed.
- The ball can be stolen at any time except when the dribbler decides to trap the ball.
- Once the ball is trapped, the player in possession must pass the ball within 5 seconds. Also, sideline players only have 5 seconds to pass.
- In order to score a 6 point touch down the ball must be dribbled into the end zone or passed to another teammate in the end zone for 6 points.
- OPTION: A player can NOT enter the end zone until the ball is passed or they will be considered off sides. (4th-8th grade rule)
- OPTION: The ball must be kicked in the air and the teammate must catch the ball with their hands. (7th & 8th grade rule)
- TIP: 3rd thru 5th will have more success if you allow forward passing.
- NOTE: Allow sideline players to pass to field players, but they’re not allowed to pick up the ball.
- If the team defending the end zone traps the ball before the attacking team, the attacking team must get out of the end zone. At this point the defending team will pass the ball out of the end zone and play will continue.
- Field players are not allowed to cover/block sideline players. They may only cover other field players.
- OPTION: After a touchdown is made, the player that scored the touchdown may go for 1,2 or 3 more points by hitting the basketball back board with the ball.
- They may throw, kick or punt the ball into the back board. You can choose the distance that you feel is fitting for the age group.
- In my class, the half court line is 3 points, 3 point basketball line is 2 points and basketball free throw line is 1 point.
- VARIATION: This game can be played with your SOCCER TEAM. Simply play with goals instead of end zones. Only sideways and backwards passing. Forward dribbling only and of course shots on goal.
- I’ve played this game with my team in a scrimmage and forced my starters to follow these rules and allowed my 2nd string the freedom to pass forward.
2nd Grade Version of Is it Soccer or Football
- Only do kick offs in the beginning of the game and after a touch down.
- If you don’t like the idea of kick offs, you can eliminate them and simply drop the ball in the middle of the field after each touch down.
- When you rotate field and sideline players, don’t do a kickoff. Simply let play continue.
- No extra points after a touch down.
- Allow players in the end zone before the pass is made.
CLICK ON THE LINK FOR SOME INNOVATIVE DODGE BALL GAMES
Equipment: Pinnies, Cones and 1 foam soccer ball.
- Place 1 foam ball in the center of the gym.
- Place each team on opposite goal lines.
- Place each team in groups of two and they will share the same number. The two players will have their legs tied together with an old pinnie.
- NOTE: You don’t have to use pinnes, if you have something else that works for your class.
- Two paired players on each team will be #1 and another two players will be # 2 and so on.
- Call 3 numbers at a time. When a players number is called they will run to the center to gain possession of the ball.
- Object is to kick the ball past the goal line of the opposing team. Players may dribble, pass and shoot at any time.
- First pair to reach the ball in the center, must trap the ball first to help avoid collisions.
- TIP: Designate a line approximately 3-5 feet in front of the goal line. Field players are not allowed to go inside this line and goalies ( players who’s number wasn’t called) must stay behind the line.
- If a goal is not scored in 1 minute, blow this whistle and call new numbers.
Equipment: 1 kick ball or a ball with some bounce to it. (No Basketball), 2 large Garbage Pails,wrestling mat or hardwood floor.
Grades: 3rd & up
- Object of the game is to throw or place the ball into the other teams garbage pail which are placed in opposite diagonal corners.
- Wrestling Mat Rules
- Unlimited steps and seconds when holding the ball.
- May strip the ball out of a players hand.
- Player with the ball loses possession if they’re lifted off the ground when holding the ball.
- Interceptions and blocking is allowed.
- 1 point if the ball stays in the basket.
- If a point is scored, the other team takes the ball out of the pail and play continues.
- Note: Having a ball that has bounce to it forces players to place the ball in the pail. Long shots rarely stay in.
Equipment: 1 foam soccer ball, 4 benches and pinnies or wrist bands
Grade: 2nd grade & up
- Object of the game is to kick the ball into the bench of one of the other benches from the opposing teams. Place one ball in the center of the gym and the players behind the a bench in each corner of the gym.
- Assign each player a number.
- call 1 or 2 numbers at a time.
- Player that reaches the ball first must trap the ball with the bottom of the sneaker.
- Tip: Forcing players to trap the ball when running to the center decreases collisions. It forces them to slow down instead of running thru the ball.
- If a player kicks the ball into the front of the bench of another team, play stops, the ball is placed in the center and new numbers are called.
Peg A Ball
Equipment: 3-5 cage or large balls, as many foam dodge balls as you can find.
Grade: K – 4th
- The cage or large balls are placed in the center of the gym. Object of each team is to hit the cage ball with a dodge ball until it crosses over the designated line of the other team.
- Players must stay behind a designated line when throwing.
- Each player is allowed to cross the throwing line, only to gather more throwing balls.
- 1 point when a ball crosses over the designated line of the other team.
- Tip: The designated line of the throwers should be placed behind the designated line that each team wants the ball to cross. If you make it the same line, players will try to nudge ball forward with their bodies.
Note: This is a great lead up dodge ball game.
4 Goal Soccer
Equipment: 2 Different colored pinnies, wrist bands, 8 cones and 1 foam ball.
Grades: 2nd-8th grade
- Instead of nets for goals and 1 goalie, use 2 cones for each goal and place the entire team in front of the goal at the start of the game.
- Separate each goals.
- Object is to shoot the ball between the two cones of the other team’s below head level.
- Each player receives a number. When their number is called they become a field player.
- When a player’s number is not called, they stay in goal as a goalie.
- Remember you have the option to call more than one number at a time.
- Option: Allow goalies to score.
- Option: SOCCER HANDBALL: Same idea, but players can use their hands and feet. Object is to kick, slap or punch the ball past the goalies and hit the wall behind them instead of between the cones.
- You can set a designated height with mats on your wall or with the use of tape.
Bean Bag Attack
CLICK HERE to check out a video of this game.
Equipment: Bean bags and WRIST BANDS or Pinnies.
- Each team has bean bags behind the baseline of the basketball.
- When players cross the half court line they can be tagged by the other team.
- If a player is tagged they go to jail on the opponents side of the gym. The jail is placed in the center of the other team’s side.
- Object is to steal a bean bag and bring it back to their side.
- Players may only have 1 bean bag in their hand at a time.
- If a player steals a bean bag, but they’re tagged before they reach their side, they must return the bean bag before they enter jail. If a teammate tags them out of jail, both players get a free walk back to their side.
- OPTION: A player may take the bean bag with them to jail. If a teammate sets them free, both players will get a free walk back to their side along with the bean bag.
- Team with the most bean bags win the game.
- OPTION: Allow bean bags to be thrown. If a bean bag is thrown and caught, players may keep the bean bag. If a bean bag is thrown and dropped they must return it + 1.
- OPTION: Place a few safety hoops on each side of the court. Player’s can’t be tagged when they’re in a safety hoop, but they’re not allowed to bring a bean bag in the hoop.
- There’s no time limit to be in a safety hoop, but if a teammate wants to enter the hoop, the player must exit the hoop and go to a new location.
- NOTE: This game can be played outside on a much larger scale.
- NOTE: If you like this game, check out all of my VERSIONS OF CAPTURE THE FLAG.
CLICK HERE to check out a video of this game.
Equipment: Pinnies or Wrist bands, Pool Noodles, 1 kickball or foam ball, poly spots or floor tape and two goals.
Grades: 3rd-8th grade
- One player set up in goal just as you would see on a foosball table.
- Place each team in rows the same as a foosball table. Every other row is a different team.
- You can separate each row with floor tape or poly spots.
- Each row of players is holding on to a pool noodle, so they must move together.
- OPTION: You can set up each team the same way without noodles. Each group is still confined to their playing area, but they don’t need to hold onto a pool noodle.
- This will give them a little more freedom.
- NOTE: Rotate rows, so players don’t feel like they’re always stuck back on defense. The amount of rows you make depends on the size of your class.
- TIP: This is a great game for large classes.
- A player from any row is able to score.
- You can play soccer style using a foam ball with no hands, except for the keepers.
- OPTION: Play with a kick ball and now players can use their feet and hands.
- If you decide to play the feet and hands version with noodles make your players aware they must keep one hand on the noodle at all time.
- You may use actual goals, cones or simply tape on your wall.
Hoop It Up
Equipment: Hoop disc targets, foam or kick ball and pinnies or WRIST BANDS.
- This game can be played inside or out.
- Divide each team into two groups. Half of each team on the field and the other half on the side line.
- Rotate sideline and field players every 2-3 minutes. No goalies.
- At each end of the field, set up 1 to 3 HOOP DISC TARGETS.
- When playing with a foam ball, players may pass and catch until they throw the ball threw the hoop disc target for 1 point.
- Players are allowed to take 3 steps when holding the ball and they may shoot from any distance. They’re allowed to slam dunk the ball for players that can reach.
- Sideline players may shoot, but it will be unlikely for them to make a goal.
- VARIATION: Players may dribble a soccer ball (hard or foam). When they pick up the ball they’re only allowed 3 steps. When a player has the ball in their hand, they pass or shoot.
- If a player heads the ball through the hoop, it will be worth 3 points.
- VARIATION: Players may use a kick ball and dribble with their hands only. OPTION: Allowed to dribble with feet & hands. Only allowed 3 steps when holding the ball.
- VARIATION: Use brooms or pillow polo sticks to maneuver a ball of your choice. Once a player feels like they can reach the HOOP DISC TARGET, they may pick up the ball and attempt a throw.
- TIP: If you’re playing indoors and you don’t have the equipment, you have another option. Tie rope to a hula hoop and hang it from your basketball hoop.
Sharks In The Water
Equipment: Hula hoops or jump ropes and cones.
- Teams of 3-5 players placed behind a designated cone.
- Each team will start with a hula hoop or jump rope that is tied together to make a loop.
- On the signal from the teacher, each team will attempt to run from one end of the gym to the other.
- All players are holding onto the outside of the hoop or jump rope.
- When the teacher yells “SHARK ATTACK” all teams must get in their hoop or jump rope before completing the race.
- NOTE: If the hoops you have are too small, then you’ll want use jump ropes.
Touch & Go
- This game can be played with cones or lines on the floor.
- Each team will line up behind a designated line.
- The first player on each team must run to the first line or cone and come back and tag the next player in line.
- The next player in line must run and touch the 2nd line or cone and come back. 3rd player touches 3rd line or cone and so on and so forth.
- Rotate the lines after each race so the players can get a chance running different distances.
Equipment: Buckets (Card board box) and Bean bags
- This game is a take off on the Corn Hole game.
- Set the distance to age appropriate.
- 3 points if the underhand toss goes into the bucket.
- 2 points if the bean bag touches the bucket.
- 1 point if it’s closer then your opponents.
- OPTION: You can place a bucket inside of a hula hoop. 3 points in the bucket and 1 point in the hula hoop.
- NOTE: This can be played as a tournament.
- Players need to keep track of their losses. Students will keep each other honest.
- After a few games, match up undefeated teams, 1 loss teams and so on.
- CLICK HERE to check out my Table Top tournament. The rotation is the same for this game.
Bounce It In
Equipment: 2 buckets and 1 kickball per group of 2 v 2.
- This played similar to corn bucket.
- Set 2 buckets at an age appropriate distance.
- Players must bounce the ball at least once or ball and attempt to get it to land in the bucket.
- Their teammate may stand near the bucket and attempt to strike it into the bucket with a strike of the hand.
- OPTION: Larger garbage cans or card board boxes may be used to increase success.
Bounce It In (Team Game)
Equipment: 2 buckets, pinnies or wrist bands and 1 kick ball.
- Instead of using goals, place a bucket on each end of the gym.
- Option: Large garbage pails or card board boxes.
- No Keepers used in this game. Place the bucket inside of a crease that only the defending team can enter after a score.
- OPTION: The ball must bounce once before entering the bucket.
- OPTION: No crease, but players are allowed to get as close as they want to the bucket. With this style the ball can not be thrown into the bucket. It must be struck or bounced only. (This style seems to be better for 2nd & 3rd, but then you need to make a no guarding the bucket rule).
Knock It Off
Equipment: Pails or stands, 1 ball with bounce and pinnies or wrist bands.
- This is a great lead up game to basketball.
- You have a few options when playing this game.
- 1st Option: Place a ball of your choice on top of an upside down garbage pail.
- 2nd Option: If you have lower basketball hoops, you can cover them up with tape and place a ball on top.
- 3rd Option: Photo above.
- In all 3 options you can use any type of ball that has bounce to it.
- Instead of shooting a basket you’re attempting to knock off the ball from the pail, basket or stand.
- TIP: Use a much larger ball then in the photo above.
- CLICK HERE to see another modified basketball game. 1 point if you hit the back board, 2 pts if you hit the rim. 3 points for a basket. No inbounding.
Multi-Ball Sideline Soccer
Equipment: 6 Foam Soccer balls, Pinnies or Wrist bands and 4 cones.
- This is a different style of sideline soccer that will bring success to less skilled players.
- Each team is set up on the base line of their basketball court.
- All players are given a number.
- 6 soccer balls are placed in the center of the gym.
- Object of the game is to kick as many soccer balls as you can past the base line of the other team below head level.
- Call 3 numbers at a time. When a players number is called, they’re allowed to run to the center and dribble, pass or shoot a soccer ball.
- SAFETY TIP: The ball must be trapped before playing when arriving at the center of the gym.
- The players that didn’t have the number called will be the goalies for that round.
- A round should last anywhere from 30 seconds to 1 minute.
- Each team will receive a point for every goal they scored.
- Once a goal is scored, the ball will stay in the goal until the round is finished.
- After each round, the students will place the balls back in the center and new numbers will be called.
- This game can be played with 1 ball in a my normal version of SIDELINE SOCCER or SOCCER HANDBALL.
I hope you enjoyed these games. Please feel free to leave a comment or question below.
I hope you enjoyed these games. Please feel free to leave a comment or question below. I would love to hear new variations or game ideas.