Basketball Drills Young Kids
Easy basketball drills for young kids. Easy to teach and easy for kids to pick up the skills while having fun.
DIRECTION I POINT
EQUIPMENT: 1 Ball per player
- All players have a ball facing only one designated wall in the gym or instructor if you’re outside.
- All players face the designated wall for the entire drill.
- The instructor stands in front of the designated wall and points in the direction they want the players to dribble.
- All players should keep their shoulders square to the front wall at all times, unless told to dribble on an angle. Either way the players should be looking at the designated wall/instructor for the entire drill.
- The instructor can point to right, left, back, corners or behind.
- OPTION: You can say the direction you want the players to dribble. This is helpful to younger/beginners.
- Remember you can speed up the drill if you want to challenge higher skilled players.
- NOTE: You can do this drill without a ball for k-2nd. 2nd grade can handle this drill with a ball on a modified level.
EQUIPMENT: 1 ball per player
- Select 5-7 pirates for every 20 players.
- The pirates will not have a ball.
- Job of the pirates is to steal a ball from another player.
- If a pirate steals a ball, then the player who’s ball was stolen becomes a pirate.
- No steal backs, meaning if a players ball is stolen from a pirate, they can NOT immediately steal from the pirate that just stole from them.
- OPTION: Players are not allowed to hold a ball to prevent a steal. If they do this, they’ll have to give the ball to the pirate anyway. I recommend this rule for 4th-6th grade.
- TIP: After a few minutes of playing, some players may not of had a chance to become a pirate. You can let these players start as pirates for another round.
EQUIPMENT: Wrist bands or pinnies, 1 ball per player and approximately 20 poly spots
- 5-7 taggers for every 20 players.
- Students/campers are allowed to dribble anywhere in the gym.
- If they’re tagged by a tagged you have a few options. They can simply perform an exercise before they get back into the game, 5 chest passes against the wall, score a lay up or foul shot, etc…
- OPTION: You can place the taggers in the center of the gym in between poly spots. The other students/campers will attempt to cross thru the center to the other side.
- You can have the players that are tagged become taggers. TIP: If you do this I recommend using wrist bands, so the new taggers can put them on quickly.
- Another option would just be to have the players tagged go back to a designated cone and try again.
HIGHER LEVEL TAG
EQUIPMENT: 1 Ball per group, wrist bands or pinnies
- If you have a class with 20-30 students I recommend breaking them up into 3 groups. Two teams for each group.
- Tagging team starts with 1 ball. They must use the ball to tag players on the other team.
- Player with the ball can only pivot. No dribbling.
- OPTION: You can allow 3 or 4 steps when handling the ball.
- When a player is tagged or goes out of bound, you have a few options.
- PENALTY FOR BEING TAGGED OPTIONS: Perform an exercise and come back in. Simply stay out until all teammates are tagged (Teams can compete to see which team can make all the tags the fastest). Stay in and the tagging team will receive a point for every tag they make.
- TIP: I recommend 1 or 2 minutes per round.
RED LIGHT GREEN LIGHT
EQUIPMENT: 1 ball per student/camper
- This game is played just like red light green without a ball. Of course it’s higher difficulty because the students must keep their ball still along with their body.
- On Green light you will turn your back while students dribble forward.
- When you turn around and say red light, if a student or their ball is moving, they must go back to the start line.
- OPTION: Let the winner take over your spot and call out the red light green light.
KING OF THE COURT
EQUIPMENT: 1 Ball per student/camper
- Object is to knock everyone’s ball off the basketball court, while keeping your ball on.
- If a player holds their ball or loses the bounce, but they’re still on the court, they’re still out.
- If a player’s ball is hit away, but it doesn’t stop bouncing or go out of bounce, they still have a chance to regain control and stay in the game.
- TIP: As more and more players are knocked out, decrease the size of the playing area without stopping the game.
- Switch from your basketball court, to volleyball court, then a circle. Use the lines you have on your floor or poly spots.
- NOTE: students will try to form alliances. Make them aware them if they get caught doing this, they will be out. It’s easy to spot.
CONES UP CONES DOWN
EQUIPMENT: 20-30 Cones, 1 ball per player
- You can play this game with or without basketballs if you need a simple warm-up for you students/campers.
- Spread the cones throughout the gym, some up and some down.
- Half the class must stand cones up and the other half must knock them down, using their hands only.
- Players must maintain their dribble while knocking or setting cones up.
EQUIPMENT: 2 basketballs, 2 deck rings, 1 bowling pin and 4 cones.
- Make the class into two teams and divide each team into two groups.
- Place each team in opposite diagonal corners from each other.
- One bowling pin will be placed in the center of the gym.
- 1 ball will be given to each team, but only two of the 4 corners.
- The first player in line with the ball will roll it and attempt to knock the pin down.
- If the pin is missed that player will go to the end of their line and the ball will simply roll to their teammates on the other side of the court.
- Both teams will be doing this at the same time, which means on a rate occasion the balls will collide. If this happens someone from one of the teams will simply retrieve the ball and continue playing.
- If the pin is hit, this team will be rewarded by taking laying shots.
- The team that didn’t hit the pin, must stand the pin up and perform bounce passes to each player on their team twice.
- Once the bounce passes are completed they will yell “DONE”. The shooting team will receive a point for every basket they made.
- NOTE: This game doesn’t stop at any point until the end of class or the designated time. Another words, once a team yells done, both teams will hustle back to their corner and began rolling the ball again to knock the pin down without any signal from the teacher.
- This game is not to be mistaken for AEROBIC BOWLING.
I hope you enjoyed the drills. Please feel free to leave a comment or question below.